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[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...
How to reproduce:1. Open the 728989.zip project2. Build the project for iOS with "development build" and "script debugging" enabled3... Read more
[VFX Graph] Flickering graphical artifacts appear on a Visual Effect whe...
Reproduction steps:1. Import the attached custom package "VFX Graphical Artifacts.unitypackage" into an HDRP project2. Drag and drop... Read more
[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...
Repro steps:1. Open attached project2. Build and run on Oculus Go/Quest3. Connect the Profiler to the application4. Observe the app ... Read more
[ProBuilder] Duplicated objects shape reverts to the source object shape...
How to reproduce:1. Open the project from the attached file "1217930.zip"2. Create a new shape by going to ProBuilder window picking... Read more
[2019.3] Package Manager does not list packages from scoped registries
How to reproduce:1. Open the attached project2. Open the Package Manager3. Filter out "nuget"4. Check the available packages Actual ... Read more
Editor performance drop when holding down "F" key while in Play Mode
How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more
[HDRP][XR] Hidden/HDRP/Blit shader does not compile for Stereo Instancing
The error below prevents me from building a Windows Standalone player with this configuration: Unity Editor and HDRP Template projec... Read more
Editor Crashes when assigning an SRP asset which calls a Cull method wit...
How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more
Editor freezes on script recompilation when a custom window is open and ...
How to reproduce:1. Open the attached 'project-1215840.zip' project2. In the Editor select 'Bug' > 'Bug_Test'3. Make a change in ... Read more
[HDRP] Moving Directional Light in Play mode leaks memory when both Scen...
Steps to reproduce:1. Create and open a project with HDRP Template2. Make sure both Scene View and Game View are visible in the layo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components