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In the service windows Can't move a project from org to another org when...
Steps to reproduce:1. Launch Unity2. Create a new project3. Click on Service window4. Click on Ads5. Enabled Ads6. Go back to Servic... Read more
[Backport] Projects names are the same in generated solution file
Reproduction steps:1. Download "project.zip"2. Open Command Prompt and navigate to Unity Editor3. Run the command "Unity -batchmode ... Read more
Variables values differ between Editor and Player
How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more
Book of the dead: Environment crashes on GfxDeviceD3D11Base::DrawBuffers...
Hwo to reproduce:1. Download and open attached project "BotD"2. In open About window click button "Load Book of the dead: Environmen... Read more
[Linux] Editor overwrites PlayerPrefs file when launched
How to reproduce:1. Open user's attached project2. Enter the play mode and observe the console3. Exit the play mode and observe the ... Read more
[Anima2D] Edtior gets stuck in an infinite saving process loop when Spri...
How to reproduce:1. Open the attached "Test1073476.zip" project2. Select GameObject Prefab from the Prefabs folder3. In the Inspecto... Read more
Setting .isReadable during OnXprocessTexture causes it to still be true ...
Reproduction steps:1. Open the attached project "AssetProcessorIssue.zip";2. Observe Textures/Black does not have read/write enabled... Read more
[LWRP] Multiple Point lights do not work when platform is switched to An...
To reproduce: 1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage)2. Switch platform to Android3. Observe... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
[2D][Tilemap] The Tiles are sorted differently when the Camera moves aro...
To reproduce: 1. Download attached project "tilemapbug.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used