Search Issue Tracker
UnityEngine.Experimental.XR.Boundary.TryGetGeometry returns positions fl...
Steps to reproduce: 1. Download and open the attached project2. Enter playmode in VR3. Move near the edge of the play area to observ... Read more
[MacOS] Emojis are not displayed in the Shader Graph window
Reproduction steps:1. Open the attached project "ShaderGraphBug.zip";2. Double-click on the Emoji Shader Graph object;3. Observe the... Read more
Renaming asset while Searching in the Project view does not work in one-...
To reproduce: 1. In a new project, search for SampleScene2. Right-click on the scene asset and select Rename3. Observe that you can'... Read more
UI Text becomes mangled or disappears after minimising and maximizing th...
To reproduce: 1. Open the attached project (GoThruVR.zip)2. Minimize the Editor and then maximize it3. Observe the letters in the Sc... Read more
Importing Standard Assets from Asset Store in Editor throws error in con...
Importing Standard Assets from Asset Store in Editor throws error in console Steps to Reproduce : 1. Create a new project2. Import S... Read more
Focus on sprite shape profiler is lost if transform values are more than...
Steps To reproduce: 1. Create a new project2. Window > Package Manager > Import 2D Sprite Shape3. Project > Create > Spr... Read more
[UWP] Incorrect sample length in audio stream on UWP platform adds click...
Steps to reproduce:1. Download 1043569_repro.zip2. Switch platform to UWP3. Build project for IL2CPP or .NET backend4. Open VS solut... Read more
[OpenGL][PostProcessing] Ambient Occlusion doesn't work from PostProcess...
Reproduction steps: 1. Open "PostProcessingBug-OpenGL.zip" project2. Build Player3. Launch Player Expected Result: Ambient Occlusion... Read more
Script doesn't find the reference to the necessary namespace after reimp...
How to reproduce1. Download user's attached project "PhoenixPointStripdown-ScriptableObjectsBroken.zip"2. After opening the project ... Read more
There's no information to what parent a GameObject belongs to when searc...
Repro steps:1. Open QA attached project "repro_1065273"2. Open scene "0"3. Select "GameObject" in the Hierarchy4. Click the circle n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used