Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0f2
Issue ID
1065273
Regression
No
There's no information to what parent a GameObject belongs to when searching for a GameObject in the select a component Window
Repro steps:
1. Open QA attached project "repro_1065273"
2. Open scene "0"
3. Select "GameObject" in the Hierarchy
4. Click the circle near the "Test Script"s public value "Xt" to search for a Transform to be associated
5. Type "X" in the search field
6. Select whichever GameObject named "X" that is found
Expected: Selecting a GameObject notes to which parent GameObject it belongs to
Actual: Only the name of the GameObject is shown
Reproducible with: 2017.2.3p3, 2017.4.9f1, 2018.1.9f2, 2018.2.5f1, 2018.3.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
Use drag and drop instead.