Search Issue Tracker
Built-in ShaderGraph breaks when GPU Instancing is enabled
Steps to reproduce:1. Download and open the project "Issue-Built-In-SG-GPU-Instancing.zip"2. Open Assets/SampleScene.unity3. Notice ... Read more
Editor throws a crash message when closing Standalone Profiler Window
How to reproduce:1. Create a new project2. Click Window -> Analysis -> Profiler (Standalone Process)3. Wait for the process to... Read more
Platform doesn't implement RayTracingAccelerationStructure error is thro...
How to reproduce:1. Create a new HDRP Template project2. After the project is finished loading, open and observe the Console window ... Read more
Crash on UnityEngine.Canvas:GetDefaultCanvasMaterial when entering the P...
How to reproduce:1. Open the attached project “Bugreport.zip”2. Open the “Loader” Scene3. Enter Play Mode4. Navigate to the “Exit Ga... Read more
[2D URP] Gizmos are not drawn after creating 2D URP Template project and...
1. Create a new 2D URP Template project2. When the project is finished loading switch between Shaded and Wireframe modes Expected re... Read more
ArgumentOutOfRangeException is thrown when right-clicking certain Hierar...
Reproduction steps:1. Open any Unity project (larger projects which take longer to exit Play Mode would reproduce the issue easier)2... Read more
Player crashes after removing a used Define symbol when built via Comman...
How to reproduce:1. Open the attached "case_1346916.zip" project2. Navigate to Edit/Project Settings/Player/Other Settings/Script Co... Read more
[XR][OpenXR] "OpenXR Package Settings" asset's size increases when proje...
Reproduction steps:1. Download the attached "case_1351960.zip" project2. Go to Project folder > Assets > XR > Settings and ... Read more
[UI Toolkit] ProgressBar is not shown when in Game View
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, Inspect the UI Toolkit's progress ba... Read more
Crash on UnityMain when building for server with active VideoPlayer in S...
How to reproduce:1. Open the attached project from "ServerBuild.zip"2. Open the Scene "SampleScene"3. Build the project with Server ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc