Search Issue Tracker
Assembly-CSharp.dll gets rebuilt when test assembly changes
If a change to a test assembly is made(Does not reference Assembly-CSharp.dll) then Assembly-CSharp.dll will still be rebuilt regard... Read more
Misleading info text in SpriteAtlas asset
To reproduce: 1. Download attached project "project-boost.zip" and open in Unity2. Navigate to Textures > Boot and select Boot.sp... Read more
Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip)2. Select "animation" asset in the Project view3. In the Import Settin... Read more
LayoutGroup stops multiple Canvases from rendering at the same time
How to reproduce:1. Open the user-submitted project and open the "SampleScene"2. Disable the "Panel" object under GameUI -> Canva... Read more
[iOS] Unable to establish WebSocket Secure connection on device
To reproduce:1. Open attached project "case_1082184-WebSocket_Tester_Simple_2 2.zip"2. Open "Main.unity" scene3. Enter Play mode4. M... Read more
Editor crashes with CachedWriter::Write when building project with missi...
How to reproduce:1. Download and open "SceneBuilder" project2. Build & Run project3. Click "Yes" button in Missing Project ID po... Read more
[Editor] .spm tree models are not being filtered by 'Search by Model' op...
[Editor] .spm tree models are not being filtered by 'Search by Model' option. Steps to Reproduce:1. Open the attached or create a ne... Read more
Collider2D.Cast() and Rigidbody2D.Cast() return incorrect distance results
Repro steps:1. Open user attached project2. Enter Play Mode3. Press "D" on your keyboard to move the Cube to the wall4. Zoom in the ... Read more
UIElements Box draws with a faded outline when Windows Scaling is turned on
How to reproduce:1. Set Windows scaling to at least 125% on one screen and no scaling on other screen2. Open user-submitted project ... Read more
Blend Tree are setting wrong float values when using rotation animation
How to reproduce:1. Open user's project2. Press Play3. Move the cursor in the Game View Expected result: Player's arm rotation match... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center