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Default Is Native Resolution is ignored when Fullscreen Mode has been ch...
Reproduction steps:1. Open attached project "1216508_resolution"2. Go to Edit > Project Settings > Player > Resolution and ... Read more
"Unrecognized block header in profiler data file, stopping deserializati...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project2. Build and run on Android with Autoconnect Profiler enabled3.... Read more
[OnDemand] Unity hangs indefinitely if License Check fails on import wor...
1. Make sure you have an expired license (or hardcode the check to say failed)2. Start up the Test Suite: EditModeAndPlayModeTests\O... Read more
[2020.1] "Render Mode" dropdown displaying items from a different compon...
How to reproduce:1. Open attached project (RenderMode_Dropdown_Test_Project.zip)2. Select the "Light" GameObject in the Hierarchy3. ... Read more
Animation Rigging package causes unnecessary rotation when using Multi-A...
How to reproduce:1. Open attached project "AnimRigging.zip" and scene "Aim"2. Enter Play mode3. Inspect the rotation of 'root' ->... Read more
Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project2. Click on the "Directional Light" GameO... Read more
NullReference errors are continuesly spammed when adding labels to asset...
How to reproduce:1. Open the attached project2. Select the New Material3. Make sure the two Inspectors are active and add a label to... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
Shader properties are ignored when SetReplacementShader method is invoked
How to reproduce:1. Open the attached '1213749.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Notice that 'Cube' GameOb... Read more
[Android] [URP, Vulkan] Meshes flickering on Mali GPUs with SRP batching...
Steps to reproduce:1. Open user-supplied project2. Build and Run Expected: the scene does not flickerActual: the scene flickers Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes