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NullReferenceException is thrown when Selecting a TextMesh Pro prefab
How to reproduce:1. Open the SampleScene Scene in the attached "1213155.zip" project2. In the Project window select the "Text (TMP)"... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
[Probuilder][Animation] New Polyshape object does not reflect animation ...
New Polyshape object does not reflect the animation of the Extrusion value in the Game View. Values are changing in the inspector bu... Read more
[IAP] Clickabe area for links in the windows under IAP updates are not c...
The clickable area for the links in IAP Updates window and Receipt Validation Obfuscator are not constrained within the link text ar... Read more
[Editor][IL2CPP][UniversalRP] IL2CPP builds fail if UniversalRP package ...
How to reproduce:1. Open attached project "IL2CPPFailRepro"2. Make sure that IL2CPP is set as Scripting Backend3. Build player Expec... Read more
Scene camera viewport does not match game camera even with the same sett...
Scene view camera can get custom FOV specified since some 2019.x version, but that FOV setting does not match FOV of regular cameras... Read more
[HDRP] Changing Force Screen Percentage (Dynamic Scale) setting will gen...
Changing Force Screen Percentage (Dynamic Scale) setting will generate artifacts when using DirectX 12.Tested with 2019.3.0f5, 2019.... Read more
[UI Builder] Distorted UI text in UI Builder window
Steps to reproduce:1. Open the attached project "UI-Builder-text.zip"2. Open the UI Builder window through Window > UI > UI Bu... Read more
Children prefab objects are re-ordered when updating Project from 2018.4...
How to reproduce:1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1)2. In the Hierarchy window expand 'Environmen... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open