Search Issue Tracker
Fixed in 2.2.3
Fixed in 3.0.2, 4.0.0
Votes
0
Found in [Package]
2.2.1
Issue ID
1373192
Regression
Yes
[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformanceSettings.k_AssetVersion' when building the project
Reproduction steps:
1. Open the attached project "case_1373192.zip"
2. Build the project
3. Observe the Console window
Expected result: No Adaptive Performance warnings
Actual result: Library/PackageCache/com.unity.adaptiveperformance@2.2.1 warning
Reproducible with: 2.2.1(2019.4.32f1)
Not reproducible with: 2.1.1(2019.4.32f1), 2.2.1(2020.3.21f1, 2021.1.26f1), 3.0.0(2021.2.0b16, 2022.1.0a13)
Notes:
- The issue was only reproduced in the 2019.4 stream using the 2.2.1 package version. There were no issues when testing with other package versions
- The issue was not reproducible when testing on 2020.3/2021.1 with the 2.2.1 package version
- The issue reproduces on Android and PC, Mac & Linux Standalone Platforms
- Full warning: Library\PackageCache\com.unity.adaptiveperformance@2.2.1\Runtime\Management\IAdaptivePerformanceSettings.cs(713,30): warning CS0414: The field 'IAdaptivePerformanceSettings.k_AssetVersion' is assigned but its value is never used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2.2.3):
Fixed in Adaptive Performance 2.2.3 available in Unity 2019.4 and higher
Resolution Note (fix version 2.2.3):
Fixed in Adaptive Performance 2.2.3 available in Unity 2019.4 and higher