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Cannot delete multiple transitions
Steps to reproduce : - create a new animation controller- create 3 states- make two transitions from one state to the others- select... Read more
Game View Mute button does not mute echoes in AngryBots
The Mute button in Game View does not mute all sounds in Play mode. Using the AngryBots sample project, echoes are not muted in the ... Read more
Sprites: trouble changing Sorting Layers
Changes to a sprite's Sorting Layer rarely update its apparent order compared to other sprites in Scene view, and rarely persist in ... Read more
Scaling with Pixel-Perfect causes stuttering
To reproduce:1. Open attached project2. Open TestScenarioScalePixelPerfect scene3. Press play4. When Pixel Perfect is enabled on the... Read more
Image resizing while runtime goes funky
To reproduce:1. Open attached project2. Open examplescene3. Press Play4. Press G and drag a rectangle onscreen with the mouse5. Watc... Read more
Automatic sprite slicing regression
Automatic slicing missed the expected gaps between four characters on a transparent background. See attached screenshot. Read more
Documentation does not show the types of the members
1) What happenedDocumentation does not show the types of the members (class, struct, enum) 2) How can we reproduce it using the exam... Read more
Handheld.Vibrate() does not cause WP8.1 device to vibrate
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 device3. Press button "Vibrate!". Phone will not vibrate... Read more
[WSA] Webcam is not detected on x86 platform
Webcam application can't detect any connected webcam on x86 platform. In permission settings there's a message "This app does not us... Read more
plugin crashes in chrome trying to call JS function in the embedding page
-e: when trying to call a JS function in the page the plugin is embedded the plugin becomes unresponsive and Chrome kills it-see htt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal