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[GPU PLM] Indirect bounce is missing in some instances
Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more
ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes ... Read more
[Inspector] Multi-selecting and modifying exposed properties with multip...
Repro steps:1. Create a VFX and expose a Vector3.2. Drag it to the scene and duplicate it a couple of times.3. Add different values ... Read more
[Android][MacOS] MacOS tooltip file path to Preferences in Android Build...
1. Install the Android module to your Unity version, but with both of the dropdown items under Android Build Support unchecked.2. Cr... Read more
[Linux] Curl error when sending a request from an EC2 Amazon instance
How to reproduce1. Connect to the EC2 Amazon instance2. Go to /home/ec2-user/archive3. Launch Test2.x86_64 with -logFile Player.log ... Read more
[InputSystem x XR Plugin] Pathed controls to CommonUsages bound to an Ac...
Steps to Reproduce:- Download the attached project (don't open it yet!)- Get the com.unity.inputsystem package from https://github.c... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more
Particles System Curve Editor does not respond to framing 'F' shortcut
How to reproduce:1. Open the attached project2. Select 'Particle System' GameObject in the Hierarchy3. Open 'Size over Lifetime' dro... Read more
[Shadergraph] graph softlocks with lost data when HDRP specific master n...
Does not reproduce in 7.1.1 releaseReproduces on SRP Master (commit 057264f4a9)Reproduces on 7.1.7 release Repro steps:1. Use a proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved