Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
6.9.0
Issue ID
1213530
Regression
No
[Inspector] Multi-selecting and modifying exposed properties with multiple components (i.e. a Vector3) overwrites all components
Repro steps:
1. Create a VFX and expose a Vector3.
2. Drag it to the scene and duplicate it a couple of times.
3. Add different values to each instance (i.e. (1,1,1) , (2,2,2), and (3,3,3))
4. Multi-select all 3 VFX, and change the X value of the exposed Vector3
Expected outcome:
Only the X value will change, the Y and Z will remain unique for all effect instances.
Actual outcome:
The X value changes, the Y and Z value are set to 0.
Note:
- An exposed Vector3 in a C# script when multi selected will only modify the one component of the vector which is changed.
- Happens on many/all vector types (Vector2, 3, the components of an OrientedBox, etc.)
- Not a regression, repros in 6.9.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note:
The fix is non-trivial for a relatively small improvement; closing as it was internally raised and we don't know if it affects actual users as much.