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Particles are played at the wrong FPS when the particle's texture sheet ...
How to reproduce:1. Open project "ParticleBug.zip"2. Enter "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy ... Read more
Selection is not working and "Pop call mismatch" errors appear when sele...
How to reproduce:1. Open project "Clean 2021.2.zip"2. Open the Console window3. Go to Menu > Tools > Odin Inspector > Prefe... Read more
Editor crashes when playing corrupt mp4 file
Reproduction steps:1. Open project "TestProject.zip" in Unity2. Open Scene "VideoPlayerTest"3. Select GameObject "VideoPlayer" from ... Read more
Avatar Masks with non-empty transforms prevent material reference animat...
How to reproduce:1. Open project "2021.2.x_avatar_mask_test.zip"2. Open "TestScene" Scene (Assets>Scenes>TestScene)3. Enter th... Read more
Terrain Trees snap to random rotations when using a mixture of GPU Insta...
Reproduction steps:1. Open the attached "SpeedTreeIssue.zip" project2. In the Project window navigate to the "SpeedTrees" folder3. E... Read more
[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...
Reproduction steps:1. Open new URP Template Unity project2. In Package Manager, select "Universal RP" package and import "URP Packag... Read more
Long Layer names are not fully visible in the drop-down list when select...
Reproduction steps:1. Open the attached project "TestProject.zip"2. Go to Assets > Scenes folder3. Open "SampleScene.unity" Scene... Read more
DXGI.WaitOnSwapChain causes lower fps when in Player
How to reproduce:1. Open the attached project "UniverseSandbox2020.zip"2. Select "Main" Scene (Scenes>Main)3. Enter Play Mode4. P... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open "Assets/Resources/SampleAsset.asset" from the "case_1362489" project with a text editor2. Change the last l... Read more
Objects become see-through when Cloud Layer is turned on
How to reproduce:1. Create a new HDRP project2. In the Hierarchy search bar write "Global"3. Select the "Volume Global" object4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size