Search Issue Tracker

Won't Fix

Votes

0

Found in

2019.4

2020.3

2020.3.19f1

2021.1

2021.2

2022.1

Issue ID

1373304

Regression

No

Terrain Trees snap to random rotations when using a mixture of GPU Instancing and moving the Camera in Play Mode

Terrain

-

Reproduction steps:
1. Open the attached "SpeedTreeIssue.zip" project
2. In the Project window navigate to the "SpeedTrees" folder
3. Ensure that one of the Tree Materials has GPU Instancing enabled ("fir_tree_01_new_LOD0") and one has not ("pine_tree_01_LOD0")
4. Enter Play Mode
5. Observe the fir Trees while moving the Camera in Game/Scene view

Expected result: Trees do not snap to random rotations
Actual result: The fir Trees snap to random rotations

Reproducible with: 2019.4.32f1, 2020.3.21f1, 2021.1.26f1, 2021.2.0b16, 2022.1.0a12

Note:
- Not reproducible when all Tree Materials have GPU Instancing enabled/disabled

  1. Response avatar

    Resolution Note:

    We don't intend to support mixing instanced and non-instanced trees.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.