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[ProBuilder] Tooltip doesn't appear while hovering the mouse cursor over...
In the ProBuilder window Tooltip doesn't appear while hovering the mouse cursor over tools, whether ProBuilder window is in Icon Mod... Read more
[HDRP] ArgumentNullException thrown on removing "new empty environment" ...
On adding/removing "new empty environment" in the "Look Dev" window throws ArgumentNullException when existing "New EnvironmentLibra... Read more
[HDRP] NullReferenceException throw on adding the "Planer Reflection Pro...
Adding "Planer Reflection Probe" component causes the editor to throw NullReferenceException continuously when Render Pipeline Asset... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
Default Sprite Renderer preset is not applied when dragging a sprite ass...
How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more
[HDRP] Decal created in player breaks rendering.
Steps to reproduce:- Unzip the player from link in comments.- Open "HDTemplate-srp-tarball.exe"- Press spacebar to create a decal pr... Read more
[OSX] The "About Unity" window flickers when dragged to another display ...
How to reproduce:1. Create a new Unity project and make sure you have two displays with different screen resolutions set up2. Open t... Read more
[WindowsMR][XRSDK] Expression locator != nullptr in HolographicSpaceMana...
HolographicSpaceManager.cpp:168Expression locator != nullptr 1. What happened Editor hits an assert crash when entering paymode with... Read more
FBX Importer crash
Use any Unity build 2019.2 or aboveCreate new project.Import the mount.fbx asset attached to this report.Select the Mount fbx asset.... Read more
PlayerSettings.SetTemplateCustomValue Access Modifier should be changed ...
When trying to edit WebGl Template the only one possible way to do it is using Reflection "Builder" script, method lines(58-63).Sugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open