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Fixed in 2020.1.X
Votes
1
Found in
2018.4
2019.2
2019.3
2019.3.0f3
2020.1
Issue ID
1210560
Regression
No
Default Sprite Renderer preset is not applied when dragging a sprite asset from the Project window to the Scene/Hierarchy window
How to reproduce:
1. Open the attached 'project-1210560.zip' project
2. In the Project window select 'SpriteRenderer.preset' asset
3. In the Inspector window observe the set values of the preset
4. Drag the 'Sprite' sprite from the Project window to the Hierarchy window
5. In the Inspector window observe the SpriteRenderer component's values
Expected result: SpriteRenderer.preset values match with the newly created Sprite's SpriteRenderer component's values
Actual result: SpriteRenderer.preset values DO NOT match with the newly created Sprite's SpriteRenderer component's values
Reproducible with: 2018.4.15f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a19
Could not test with: 2017.4.36f1 (presets not available)
Note: adding the SpriteRenderer to a game object as a new component set the values correctly
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Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a22