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Fixed in 2020.1.X
Fixed in 2019.3.X
FBX Importer crash
Use any Unity build 2019.2 or above
Create new project.
Import the mount.fbx asset attached to this report.
Select the Mount fbx asset.
In the inspector select the Rig tab
Change Skin Weights to Custom
Change Max Bones/Vertes to 8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- GameObjects don't interact with other GameObjects when the Cloth component is applied
- CreateAsset does not persist keywords set to a material
- [2D][macOS] Rendering artifacts when dragging .PNG or .JPEG image files to the Scene view
- [Linux][URP] Sprites are flickering in scene when added into 2D URP project
- Link to documentation for PlayableDirector Component is broken