Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.2
2019.3
2020.1
Issue ID
1211854
Regression
No
FBX Importer crash
Use any Unity build 2019.2 or above
Create new project.
Import the mount.fbx asset attached to this report.
Select the Mount fbx asset.
In the inspector select the Rig tab
Change Skin Weights to Custom
Change Max Bones/Vertes to 8
Click Apply
Observe Crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window
Add comment