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[Mac] Crash when adding new component using keyboard
Steps:1. Open a new project2. Create a new GameObject3. In Inspector press Add Component4. Type any component's name5. Press "Down" ... Read more
[WebGL] Task awaited with Task.ConfigureAwait(false) does not continue i...
Steps to reproduce:1. Open user attached project2. Build and run on WebGL3. Observe that ConfigureAwait(false) does not output "Asyn... Read more
Crash at GameObject::SetIsPreviewSceneObject when undoing and redoing Ad...
Steps to reproduce:1. Create a new project2. Create a new GameObject3. Add Cloth component4. Add any other component5. Undo, Redo Ex... Read more
Double clicking and dragging the edge of the neighboring Game and Projec...
To reproduce: 1. In a new project, make sure that the Game window and the Project window are next to each other (see video in edit)2... Read more
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D 1. What happenedEditor crashes when disabling a Collider2D 2. Ho... Read more
Duplicate lights added by Particle Lights module or Culling
Steps to reproduce: 1. Open [Particles] FTP (from collab).2. Open 18_LightsModule scene.3. Get everything previewing in edit mode by... Read more
[iOS] [Metal] RenderTexture produce colored mosaic instead of expected t...
Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' in the Editor to see the Expected behavior.3. Build and ru... Read more
Layout Groups do not unlock Rect Transform Width/Height when unchecking ...
To reproduce:1. Open the attached project2. In the Hierarchy go to Canvas -> GameObject3. In the Inspector Horizontal Layout Grou... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used