Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.5f1
2018.3.0a4
Issue ID
1076254
Regression
Yes
[Physics2D] [Improved Prefab] RigidBody2D component is added to prefab when opening in 2018.3
Steps to reproduce:
1. Open the attached project in 2018.2
2. Select Assets > Scenes > Colliders > CompositeCollider2D_Polygons and open the scene
3. In the Hierarchy, expand one of the Composite game objects and view one of the Box or Star prefabs
4. The prefab consists of a Sprite Renderer and Box/Polygon Collider2D
5. Close the project and reopen in 2018.3
6. View the same Box or Star prefab
-RigidBody2D component was created on the Box/Star prefab
Reproduced on: 2018.3.0a4, 2018.3.0a8, 2018.3.0a11
Didn't reproduce on: 2018.3.0a1, 2018.3.0a3
Regressed in: 2018.3.0a4 (35209f6de348)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchExpression strips quotes
- dSYM file is not created during macOS standalone build
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
Add comment