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0
votes
Duplicate

[Test Runner] Unity Editor freezes after running a test in Play mode

Unity Test Runner

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Aug 08, 2018

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Version/s: 2018.3.0a4, 2018.3.0a8

Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project.2. Open Test Runner window. (Win... Read more

0
votes
Fixed

Values of a component aren't reset when right clicking the gear icon on ...

Inspector Framework

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Aug 08, 2018

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Version/s: 2018.3.0a6

Repro steps:1. Create a new project2. Create an empty GameObject in the Hierarchy3. In the Inspector on the Transform component righ... Read more

0
votes
Fixed

IMGUI Labels that use fixed character set disappear when transformed wit...

IMGUI

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Aug 08, 2018

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Version/s: 2017.1.0a1, 2017.4.2f2

How to reproduce:1. Open the attached "TestFor1068658.zip" project2. Play the Scene and observe the Labels displayed3. Go to to Font... Read more

0
votes
Fixed

Sub Emitter particles are not randomized when using Auto Random Seed

Visual Effects - Legacy

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Aug 08, 2018

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Version/s: 2017.1.2p4

How to reproduce:1. Open attached project ("1068735.zip")2. In the Hierarchy select 'Particle System 1'3. In the Scene View press Pl... Read more

0
votes
Fixed

[Text Mesh Pro] Slider's handle is missing which control the value in Am...

Package: TextMeshPro

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Aug 08, 2018

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Version/s: 1.2.4

Slider's handle is missing which controls the value in Ambient Shadow and Power option in Local Lighting and Glow. Steps to reproduc... Read more

0
votes
Duplicate

[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...

Metal

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Aug 08, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1) Open any project.2) Open PlayerSettings.3) Drag Unity to an external display.4) Untick "Auto Graphics API for ... Read more

0
votes
Not Reproducible

[OSX] Player launches in native resolution if launched in fullscreen, di...

MacOS

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Aug 08, 2018

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Version/s: 2018.3.0a8

[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps t... Read more

0
votes
Fixed

[Terrain] Brush is not switching to "Circle" on selecting paint trees tab

Terrain

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Aug 08, 2018

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Version/s: 2018.3.0a8

The brush is not switching to "Circle" on selecting paint trees tab. With old terrain tools on selecting "Paint trees" tab the brush... Read more

0
votes
Fixed

(Need Sprite Master Node) Sprite Renderer doesn't update ShaderGraph tim...

Package: Shader Graph

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Aug 06, 2018

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Version/s: 3.1.0

How to reproduce:1. Open user-submitted project (TheVoidTest2018.zip)2. Open "samplescene" scene3. Ensure "bgStar" game object has "... Read more

0
votes
Not Reproducible

[Android] Crash in libunity.so/glDrawElements launching camera with NatC...

Mobile

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Jul 30, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run to Android device3. The app might show a flickering camera image ... Read more

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