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66
votes
Fixed

[Android] [Entities] Build fails with the error “Asset has disappeared w...

Addressable Assets

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Jul 05, 2023

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Version/s: 2022.3.4f1, 6000.0.37f1

Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/_Scenes/Game.unity” Scene3... Read more

19
votes
Fixed

[Performance Regression] Importing an fbx model is noticeably slower whe...

Asset - Importers

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Jul 23, 2020

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Version/s: 2020.1.0a19, 2020.1.0b16, 2020.2

Reproduction steps:1. Create and open a new Unity project2. Import the attached "ProblematicModel.fbx" model Expected result: it tak... Read more

23
votes
Fixed

Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...

Mesh

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Apr 17, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more

199
votes
Fixed

Meta Quest performance loss between URP versions when built

Graphics XR

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Sep 28, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

Reproduction steps: Open the user’s attached project “QuestURPPerf2020.zip” Enable the Metrics HUD in ODH to see App GPU Time and GP... Read more

19
votes
Fixed

[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor

Linux

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Nov 13, 2018

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Version/s: 2018.2.11f1, 2018.2.15f1, 2018.3.0b2, 2019.1.0a8

To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more

14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version/s: 5.4.3p2

Reproduction steps: 1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.- Xcode... Read more

52
votes
Fixed

ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...

UI

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Aug 19, 2015

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Version/s: 5.2.0f1

Steps to reproduce: 1. Open the attached project2. Make sure that:Editor mode is set to AndroidTexture 'bar_iso_energy' is set to Sp... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more

26
votes
Fixed

The "StackOverflowException" error is thrown in the console and the Edit...

UI Toolkit Controls

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Apr 11, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

How to reproduce:1. Open the “ListBug.zip“ project2. Select the “new behaviour script“ Scriptable Object3. Add at least 2 elements t... Read more

31
votes
Fixed

[Text][Font] Problem with text alignment when using custom font

UI

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Jan 11, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Open Test scene3. Select text object under MAGISTRALCBOLD game object4. Select any vertical ... Read more

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