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Fixed

Fixed in 2022.3.63f1, 6000.0.49f1, 6000.1.2f1, 6000.2.0a10

Votes

23

Found in

2021.3.37f1

2022.3.25f1

2023.2.19f1

6000.0.0b16

6000.1.0a7

6000.2.0a1

7000.0.0a1

Issue ID

UUM-69984

Regression

No

Point Light does not affect SkinnedMeshRenderer when it's deformed, has Update When Offscreen enabled and Rendering Path is set to "Forward"

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/LightTest” Scene
3. Observe the Game View

Expected result: The “Armature_Mesh” GameObject (“PlayerArmatureTest > Geometry > Armature_Mesh” in Hierarchy window) is affected by both, the red Point Light and the green Spot Light
Actual result: The “Armature_Mesh” GameObject is only affected by the green Spot Light

Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16

Reproducible on: Windows 11, macOS (M2 Max) (By user)
Not reproducible on: No other environment tested

Workaround: Change Rendering Path setting to “Forward+”

  1. Resolution Note:

    This specific port is postponed until later.

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