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0
votes
Third Party Issue

Deserialization of object is very costly in RestoreBackups -> RebuildMan...

Serialization

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Jun 24, 2021

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Version/s: 2021.2, 2021.2.0b1

Reproduction steps:1. Open attached project "bug_report.zip" and scene "TemplateScene"2. In Preferences window, enable Diagnostics -... Read more

0
votes
Fixed

Missing default references show up as none in ScriptableObject Script asset

Scripting

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Jun 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached project (1345194.zip)2. Notice that both the Script (ScriptWithMissingReference) and the Scr... Read more

0
votes
By Design

[UI] Scene view Draw Mode button displays a wrong icon in some instances

Scene/Game View

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Jun 30, 2021

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Version/s: 2021.2

Steps to reproduce: 1. Create a new project or open an existing one2. In the Scene view, click on the Draw Mode button3. Select any ... Read more

0
votes
Duplicate

WebGL build fails with libraries in "external packages" or scoped packag...

WebGL

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Jun 29, 2021

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Version/s: 2021.2.0a17, 2021.2.0b1

-e: when you use a package located outside of your local unity project on in a scoped package registry the WebGL build will fail -re... Read more

0
votes
By Design

[HDRP] Completely black specular color and base color still reflects spe...

Package: Scriptable Render Pipeline HD

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Jun 30, 2021

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Version/s: 7.6.0

Reproduces in both the Shadergraph and handwritten versions of the HDRP Lit shader.Repro steps:1. Create a material, set the shader ... Read more

1
votes
By Design

Animation Rigging weights are reset when Playable Graph is changed

Animation

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Jun 15, 2021

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Version/s: 2020.3, 2021.1, 2021.1.3f1

Reproduction steps:1. Open user attached Project2. Enter Play Mode.3. Select Animancer > DefaultHumanoid > Rig in the Hierarch... Read more

2
votes
Fixed

[UWP] set_selection throws ArgumentOutOfRangeException

Universal Windows Platform

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "Keyboard.zip" project2. Build to UWP3. Open the solution in Visual Studio -> Deploy it to ... Read more

0
votes
Won't Fix

Execute bits being removed from native plugin framework binary

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Jun 07, 2021

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Version/s: 2018.4.35f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the project from the following drive link: https://drive.google.com/drive/folders/1HIYFzj2evgbAU3gnhMB_ie... Read more

0
votes
Fixed

[DX12] crash when TexturesD3D12::RegisterNativeTexture is called with re...

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Jun 16, 2021

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Version/s:

### Repro steps ###1. Use changeset 1e2674f031622. Open D3D12Crash project3. Attach D3D12Crash.cs to camera4. Enter play mode5. Pres... Read more

1
votes
Fixed

Editor crashes when trying to create Subgraph Operator

Package: Visual Effect Graph

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Jun 23, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open user attached Project,2. Open Assets\Demo\GroundLift.vfx3. Select all nodes connected to the Output Mesh ... Read more

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