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[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more
[HDRP] Texture format info is not visible in the Texture Inspector window
Steps to reproduce: 1. Create a new project or open an existing one2. Make sure that your project contains 2D texture and cubemap te... Read more
[UIBuilder] Dragged Hierarchy Element's tooltip does not disappear when ...
How to reproduce:1. Create a project on default 3D template2. Import UI Builder package in Package Manager3. Open UI Builder's Windo... Read more
Editor crashes when shader global constant buffer exceeds 64kB on dx12
How to reproduce:1. Open the attached project2. Select the "Material" in Project Window3. Observe the crash Expected result: the Edi... Read more
Unable to unfold EditorGUILayout.Foldout when clicking on foldout arrow
How to reproduce:1. Open attached project "EditorBug.zip" and scene "SampleScene"2. In Hierarchy window, select "TestScript" object3... Read more
[ColorPicker] Location dropdown doesn't remain in opened state while cre...
Location dropdown while creating a new library opens and closes immediately on selecting it due to which options from the dropdown a... Read more
High Cost Navigation Area is not avoided when finding path with Experime...
How to reproduce:1. Open the attached project's Scene labeled "AreaClippingIssue"2. Enter the Play Mode3. Click the "Calculate&D... Read more
[IMGUI] IndexOutOfRangeException occurs when no object is selected in Hi...
When no object is selected in hierarchy and properties are viewed by right-clicking in the hierarchy cause Editor to throw IndexOutO... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more
[GI] Lightmap exposure slider has insufficient range for default directi...
Repro: 1. Create a new project using the HDRP Scene Template2. Open the default Scene "sampleScene.unity"3. Generate lighting from L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title