Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.68f1
6000.3.8f1
6000.4.0b8
6000.5.0a7
Issue ID
UUM-134656
Regression
No
Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
How to reproduce:
- Open the “SkinningEditorBreaks.zip“ project
- Open “Assets\Leg_test.png“ in Sprite Editor
- In Sprite Editor, switch to Skinning Editor
- Enable the “Edit Geometry“ tool on the left
- Delete the middle edge of the “Z” shape between the yellow and pink parts of the geometry
- Observe the Sprite Editor and Scene view
Actual result: Both views break, 4 errors are displayed in the Console
Expected result: The views don’t break, and geometry is split into two parts correctly
Reproducible in: 2023.1.0a1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested
Notes:
- The 4 errors displayed start with:
-- IndexOutOfRangeException: Index was outside the bounds of the array (U2D related)
-- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced
-- IndexOutOfRangeException: Index was outside the bounds of the array (UIElements related)
-- Matrix stack full depth reached
- If the changes are reverted, the views become usable again
- If the other seemingly unrelated geometries are deleted, the issue doesn’t reproduce, and the whole sprite becomes one big square geometry. This likely indicates that the free vertices (after deletion) try to connect to some distant vertex
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
Add comment