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[Physics] RaycastHit.transform does not match RaycastHit.collider.transf...
Reproduction steps:1. Open the attached project ( 5.5b8_test.zip);2. Open the "m.unity" scene;3. Enter a play mode;4. Observe the re... Read more
[Android] Gradle build system fails build because it requires older 6.0 ...
How to reproduce: 1. Make sure that Android SDK 6.0 is deleted2. Open the attached project (it is empty)3. Set build system to Gradl... Read more
Crash after exiting play mode on 2D Platformer (A$ sample project)
Crash after exiting play mode on 2D Platformer (A$ sample project) Steps to Repro: 1. open the Unity 2D Platformer 3.0 project from ... Read more
Sprites from external folder are copied into Assets before they are actu...
Sprites from external folder are copied into Assets before they are actually placed into Scene View Steps to Repro: 1. create a new ... Read more
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack ...
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack 2.0) Steps to Repro: 1. import the Unity 2D Pack 2.0 from th... Read more
Setting textureType on TextureImporter resets sprite mode to single
Steps to reproduce:1. Open the project2. Change the Sprite mode to "Multiple"3. Click "Apply"OR1. Open the project2. Change the Spri... Read more
Android and Xcode settings in preferences disappear after build refreshe...
How to reproduce:1. Make sure that you have Android or iOS module downloaded2. Create a new project3. Open preferences and leave the... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce:1. Open an empty project2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you're... Read more
Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages2. Open '_test CREATURES' scene3. Import the atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code