Search Issue Tracker
Unity.Mathematics types are not indented and axis labels are not display...
Reproduction steps: 1. Open the 'BugTest1' project 2. Open the 'Float2InspectorTest.cs' 3. Open the 'SampleScene' 4. In the Hierarch... Read more
Game build appears black when Post Processing layer on Camera is used
Reproduction steps: 1. Open user's attached project 2. In Hierarchy go to the Main Camera object 3. In the inspector make sure that ... Read more
"EditorGUILayout.MaskField" returns different values if the dropdown lis...
How to reproduce: 1. Open project "MaskField bug.zip" 2. In the Menu open Window > My Window 3. Press on "Nothing" and select "A", "... Read more
Rotated and constrained GameObject with Fixed Joint breaks after collisi...
How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more
Crash when instantiating the Addressable Prefab with TextMesh Pro
Reproduction steps: 1. Open the 'Sandbox-AddressablesCrash' project 2. Go to the 'Window -> Asset Management -> Addressables -> Grou... Read more
Editor crashes when an AnimationEvent is created via script and played b...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more
Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...
Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more
Long string of text cannot be seen when deleting it
Reproduction steps: 1. Create a new project 2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit... Read more
URP 2D Render Feature losing Camera Target Image in Standalone Builds
Reproduction steps: 1. Open the user's project 2. Build and Run Expected result: background is blue Actual result: background is an... Read more
UnityWebRequest: DownloadHandlerScript.ReceiveContentLength not called w...
With managed code stripping enabled DownloadHandlerScript.ReceiveContentLength is not called when overridden, unless DownloadHandler... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running