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Upgrading project doesn't allow to select Analytics library/com.unity.ad...
How to reproduce:1. Open the project "1065921GCTest.zip" with Unity 2018.1 or earlier2. Close project and open with Unity 2018.2 or ... Read more
Unity crashes with cppShutdownSubstance on Play Mode when project folder...
How to reproduce:1. Name the user's project folder with non-latin characters2. Open the user's project3. Enter Play Mode Expected re... Read more
Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project2. Enter Play Mode Expected Result: The Scenes load properlyActual Result: The Edi... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce:1. Open the attached project2. Open the "master" scene3. Enter Play mode Expected result: Editor does not crash, a ... Read more
HoloLens gesture interactions not working when using the holographic rem...
Steps to reproduce:1. Download 1064437_repro.zip2. Change platform to UWP and enable Mixed Reality Remoting in build settings3. Buil... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce:1. Open the "Build_Crash.zip" project2. Open Build settings3. Add Master, Scene1, and Scene2 scenes into the build ... Read more
HUB - Project upgrades get double version warning message
When launching a previously created project via the HUB menu bar icon on OSX you'll get a warning prompt. This prompt asks if you wo... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip)2. Open the "startupscene" scene3. Enter Play mode4. (Optional) Observe th... Read more
Unity launcher and Editor are slow/unresponsive when computer's internet...
How to reproduce:1. Disconnect ethernet cable and any other internet connection from Windows 7 machine2. Connect your phone to Wifi3... Read more
[macOS] Shift+Tab keyboard shortcut does not navigate backwards
How to reproduce:1. Create a new Unity project2. Select the 'Main Camera' GameObject3. Select its 'Viewport Rect Y' value and press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used