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8
votes
Postponed

[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...

Web Platform

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Aug 16, 2020

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Version/s: 2020.1.1f1, 2020.1.2f1, 2020.2.0a17

Reproduction steps: 1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip") 2. Make a WebGL build Expected result: Bui... Read more

1
votes
Duplicate

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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Aug 18, 2020

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Version/s: 2020.1.0a3, 2020.1.0a19

How to reproduce: 1. Open the user's attached "2011Bug.zip" project 2. Go to File -> Build Settings 3. Press Build Expected result:... Read more

0
votes
Fixed

Uploading file using UploadHandlerFile generates a corrupt file when the...

WebRequest

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Apr 16, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open and run the attached Python3 64-bit script ("1238418Python.py") 2. Open the attached project ("1238418Re... Read more

0
votes
Fixed

Total System Memory Usage in the profiler is very different with differe...

Profiling

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityMemoryTestURP.zip" 2. Make and Android developer build with Autconnect Pro... Read more

0
votes
Fixed

Errors are thrown in the Console when the Constraint of the DLL contains...

Scripting

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Aug 14, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user's attached "Define Constraints or-ing build" project 2. In the Project window select the UnityPluginL... Read more

0
votes
Fixed

[2D] Slicing of a Sprite became never ending process when Cell size 8 by...

2D

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Aug 18, 2020

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Version/s: 2020.2.0a21

Slicing of a Sprite became never-ending process when Cell size 8 by 8 selected 1. Open the project "SliceTest" which can be found h... Read more

0
votes
Fixed

'globalgamemanagers.assets' file is not deterministic when comparing two...

Serialization

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Aug 11, 2020

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Version/s: 2020.1.0b2, 2020.1.0f1, 2020.2.0a2

Reproduction steps: 1. Open the attached project ("case_1269880-ReproducibleBuilds.zip") 2. In the top toolbar, select Build > Windo... Read more

1
votes
Duplicate

[Android] URP with Linear Color space causes artifacts on Android with V...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2020

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Version/s: 7.1.0

How to reproduce: 1. Open the project attached in the google drive in the Case edits 2. Make sure, that Linear Color space is select... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

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Aug 13, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more

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