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Crash on GameObject::SendMessageAny when detached Child GameObject's Col...
How to reproduce:1. Open the attached "TestFor1065886.zip" project2. Play the Scene3. Notice that Editor crashes Reproducible with: ... Read more
[2018.2] Sprite Atlas Compression setting reverts back to default settin...
To reproduce: 1. Download attached project "ccczczxczxczczc.zip" and open in Unity2. Select "New Sprite Atlas.spriteatlas"3. In Insp... Read more
Unity crashes entering Play mode using Entities
To reproduce:1. Open users attached project "TestingECS.zip"2. Open "SampleScene.unity" scene3. Enter Play mode Expected result: Pla... Read more
Trail renderer starting position is incorrect with OpenGLES2 on Mali dev...
To reproduce:1. Open attached project;2. Open "21_TrailRenderer" scene;3. Change Graphics API to OpenGLES2;4. Build and run on Andro... Read more
On mobile with one controller, XRNodes for both hands are created
Reported on Oculus Go, so reproduction steps here are for Oculus Go Steps to reproduce:- Open the attached QA provided project: XRTe... Read more
[Linux][Editor] Editor tabs turn into white empty blocks when the tab or...
When resizing the tabs (Inspector, Hierarchy, etc) in Editor window, part of or the whole Editor window turns into white empty block... Read more
[Realtime GI] Transparent objects cause artifacts on one-sided meshes
Steps to reproduce: 1. Download the attached project and open the TestScene012. Navigate to the Lighting Settings and make sure that... Read more
[PLM] Lightmap baking is stuck with 'OpenRL error 501 in function rlView...
Steps to repro: 1. Create a scene with LODs where lower LODs are marked static to participate in the bake.2. In the Lighting window ... Read more
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more
Editor crashes in AtomicList::Load when loading a scene at runtime
To reproduce: 1. Open the attached project (only temp projects.zip)2. Open the Mech Starter Pack/Scenes/0 scene3. Add the "0" and "1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used