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Using an inline sampler causes metal shader to have extra half <-> float casts
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Native Plugins are not found when they are depending on each other
- Errors are thrown after redoing Nested Prefab Variant creation
- Documentation Link does not work when the "VFX Condition" question mark button is clicked
- Documentation Link does not work when the "Spawn State" question mark button is clicked
- Darker lighting in Build when disabling SSAO at runtime
Fixed in Unity 2021.1.0a1