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WP 8.1 Keyboard is not consistent with WP 8 keyboard
To reproduce:1. Open attached project. It contains a scene with a GUI.TextField2. Build & Run for Windows Store with Phone 8.1 s... Read more
NullReferenceException when adding Scroll Rect Component
Steps to reproduce : - create a new project- create a canvas and an empty game object- add the Scroll Rect Component to the game obj... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package2. Open 'Library' scene3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Slider and Toggle do not align in a Grid Layout until Scrollbar is added
Steps to reproduce : - create a new project- create a canvas and an Empty Game Object as a child- add the Grid Layout Component to t... Read more
Slider is not aligned and does not appear in a Horizontal Layout after t...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
Toggle is not aligned in a Horizontal Layout and overlaps other elements...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
5.0 surface shaders use 13-14 more ALU instructions and are 20-50% slower
Import the attached Blend SM2.shader in Unity 4.x. It will work fine. Import it in Unity 5.0 and you will get the following compilat... Read more
In the Hierarchy panel, when searching, clicking on object and then on "...
To reproduce:1) Create game object and a child to it2) Make sure the hierarchy is collapsed (you cannot see child)3) Use hierarchy s... Read more
Text on buttons is displayed twice when one of game object is enabled
To reproduce:1. Open attached project2. Open -Game scene3. In Hierarchy select and enable Number* gameobject (GUI -> GameGUI ->... Read more
Application fails to change its orientation on WP8.1
Steps to reproduce:1. Build and run any project to a device2. Change its orientation. It will get stuck on last frame and errors wil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"