Search Issue Tracker
[Cardboard][Android] Black screen when Cardboard application has Graphic...
To reproduce: 1. Download and open attached "CardboardBug.zip" project. 2. Build and run for any device which supports Cardboard. 3... Read more
[WSA] Unity does not add System.IO as a reference assembly when IL2CPP
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Observe the Co... Read more
[iOS] ios11 (iPhone) Build crash in Unity 2017.2 when launched in landsc...
Builds containing Unity ARKit Plugin (https://www.assetstore.unity3d.com/en/#!/content/92515) crashes if device is in landscape mode... Read more
Black Game view with Frame Debugger when using CommandBuffer.Blit() over...
Reproduction steps: 1. Open "frame debugger black screen.zip" project 2. "Window" -> "Frame Debugger" 3. Enable the Frame Debugger ... Read more
Blend Tree animation is not blended correctly
How to reproduce: 1. Open the "BlendTreeRepro.zip" project 2. Open the "Repro" scene 3. Enter Play mode 4. Open the ReproCharacter's... Read more
Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
Splitting up the Animation clip in Timeline Editor results into Timeline...
How to reproduce: 1. Open the attached "SyncRepro" project and "Repro" scene 2. Make sure that Timeline and Animation windows are b... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps: 1. Download project "PrefabApplyBug.zip" and open in Unity 2. Open scene "Bug" 3. Select "Prefab" in Hierarchy 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled