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Incorrect animation preview when using a Blend Tree
Steps to reproduce:1. Open user-supplied project2. Select "testblend" Blend Tree3. Move the 'Blend' slider of the Blend Tree to arou... Read more
[Terrain] Editor freezes on adding branch group in Tree root node
Editor freezes on-Adding branch group in the Tree root node.-Double-clicking on Tree Root Node. Steps to repro:1. Create a new Proje... Read more
Editor crashes on UI::AddRenderersToCanvas when enabling Canvas component
How to reproduce:1. Open the attached "case_120543.zip" project2. Load the "SampleScene"3. Select the "Canvas" GameObject in the Hie... Read more
[Test Runner] Incorrect listing of test order of execution
Steps to reproduce:1. Open supplied project2. Run the tests in the Test Runner3. Inspect the Console window Expected: the Console lo... Read more
Crash when closing a new empty project
Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more
com.unity.render-pipelines.core is missing from manifest but Unity think...
Sent in by a customer. It's the HDRP example scene but it will not render. If you change the scene view from shaded to albedo you ca... Read more
AssetBundle does not correctly contain dependency when PrefabVariant is ...
To reproduce:1. Open attached project2. Build an asset bundle with AssetBundle Browser3. Inspect the built asset bundles Actual resu... Read more
[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce:1. Create new project2. In player settings, make sure that "Disable HW Stats" is unchecked3. Open package manager... Read more
OnValueChanged callback is not executed in Play mode when Domain Reload ...
How to reproduce:1. Open attached project ("UI-REPRO.zip")2. Open SampleScene scene3. Enter Play mode4. Slide right and left sliders... Read more
Major IMGUI performance regression in 2019.3.0a11 when compared to 2019....
How to reproduce:1. Open the attached "1206495.zip" project2. Open the "test" Scene3. Open the Profiler window and Enter Play Mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open