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0
votes
Fixed

Editor crashes when shader global constant buffer exceeds 64kB on dx12

Windows

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Jan 10, 2020

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Version/s: 2017.4, 2020.1.0a19

How to reproduce:1. Open the attached project2. Select the "Material" in Project Window3. Observe the crash Expected result: the Edi... Read more

1
votes
Duplicate

Unable to unfold EditorGUILayout.Foldout when clicking on foldout arrow

IMGUI

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Jan 08, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "EditorBug.zip" and scene "SampleScene"2. In Hierarchy window, select "TestScript" object3... Read more

0
votes
Duplicate

[ColorPicker] Location dropdown doesn't remain in opened state while cre...

IMGUI

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Jan 10, 2020

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Version/s: 2020.1.0a15, 2020.1.0a18

Location dropdown while creating a new library opens and closes immediately on selecting it due to which options from the dropdown a... Read more

9
votes
By Design

High Cost Navigation Area is not avoided when finding path with Experime...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "AreaClippingIssue"2. Enter the Play Mode3. Click the "Calculate&D... Read more

0
votes
Duplicate

[IMGUI] IndexOutOfRangeException occurs when no object is selected in Hi...

IMGUI

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Jan 10, 2020

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Version/s: 2020.1.0a19

When no object is selected in hierarchy and properties are viewed by right-clicking in the hierarchy cause Editor to throw IndexOutO... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Fixed

[GI] Lightmap exposure slider has insufficient range for default directi...

Progressive Lightmapper

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Nov 28, 2019

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Repro: 1. Create a new project using the HDRP Scene Template2. Open the default Scene "sampleScene.unity"3. Generate lighting from L... Read more

0
votes
Fixed

[Input System] Release Interaction gets triggered on Press when focus sh...

Package: Input System

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Dec 16, 2019

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Version/s: 0.2.10

How to reproduce:1. Open attached project "Case_1205720" and load SampleScene2. Press Play3. Click and release the left mouse button... Read more

2
votes
By Design

Crash on wakeup_pipes_init when a proxified HTTP request is made in Buil...

Mono

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Dec 04, 2019

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Version/s: 2017.4, 2019.1.8f1, 2020.1

How to reproduce:1. Open the attached project ("WebTestProject.zip")2. Build the project (File -> Build Settings... -> Build)3... Read more

0
votes
Duplicate

Shader error in 'MultiScaleVORender' when using PostProcessing and "3D W...

Package: PostProcessing

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Jan 09, 2020

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Version/s: 2.2.2

MultiscaleVO compute shaders fail to compile by default from "failed to open source file: '../StdLib.hlsl'" errors producing 'Divide... Read more

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