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0
votes
Fixed

[WebGL][Input System] Vertical axis input is inverted when using a game...

WebGL

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May 13, 2021

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Version/s: 2021.1.0a1, 2021.1.6f1, 2021.2

Reproduction steps:1. Open the user's attached "hqf-maze.zip" project2. Load the "SampleScene"3. Enter the Play Mode4. Move the Sphe... Read more

0
votes
Fixed

All descendants on the Prefab Variant get destroyed after adding the 'Re...

Scene Management

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Jun 03, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the attached '1340595.zip' project2. Open the 'Test Variant' in the Prefab mode3. Observe the Hierarchy4. O... Read more

0
votes
Fixed

Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...

Vulkan

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May 13, 2021

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Version/s: 2020.3.5f1, 2020.3.12f1, 2021.1.0a8, 2021.2.0a19

How to reproduce:1. Open the attached project (1335846.zip)2. In the menu bar open the "ProBuilder" window by going to: Tools > P... Read more

0
votes
Won't Fix

[Rendering Debugger][Android][GLES3] Wireframe rendering mode is not sup...

RP Workflow

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Jun 10, 2021

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Version/s: 2021.2.0a20

How to reproduce:1. Create a URP project2. Switch platform to Android3. Set GLES3 as only one Graphics API4. Enable "Development Bui... Read more

0
votes
Fixed

[Input System] Button clicks are missed when using SwitchCurrentControlS...

Package: Input System

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Jun 10, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view, select t... Read more

0
votes
Fixed

"Importer(SpeedTreeImporter) generated inconsistent result for asset" on...

Asset - Importers

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Jun 10, 2021

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Version/s: 2021.2.0a21

SpeedTreeImporter generates inconsistent import results How can we reproduce it using the example you attached1 Open attached projec... Read more

0
votes
Fixed

[HDRP][DLSS] Rendering performance drop when Physically Based Depth Of F...

Package: Scriptable Render Pipeline HD

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May 30, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "hdrp_dxr_dlss.zip"2. Open the Scenes/samplescene3. Enter Play mode4. Observe th... Read more

2
votes
Fixed

JsonUtility fails to update Object references when running the test on S...

Serialization

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Jun 10, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a20

How to reproduce:1. Open attached project "TestJSON.zip"2. Open Test Runner window3. Select PlayMode in the Test Runner window4. Cli... Read more

2
votes
Fixed

CPU/GPU utilization goes up to 10-40% when Occlusion Culling window is o...

Culling

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Jun 09, 2021

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Version/s: 2021.2.0a15, 2021.2.0a19

How to reproduce:1. Open attached project "EditorGpuUtilization.zip"2. Look at the GPU/CPU utilization in the Task Manager3. Open Oc... Read more

0
votes
Fixed

No proper error message when mismatching player build and editor version

Profiling

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Jun 10, 2021

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Version/s:

When you try to connect the profiler to a player built when a more recent version of Unity, one out of two things can happen: 1. It ... Read more

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