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'Confined' cursor lockstate has incorrect behaviour when set right after...
Steps to reproduce:1. Open User-supplied project2. Open and run the Sample Scene3. Press "1" and then "2" on the top row of numbers ... Read more
Internal error communicating with the shader compiler process when addin...
Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more
[HDRP] Canvas shadow artifacts appear when lighting is toggled off in th...
How to reproduce:1. Open the attached 'UIPrefabFlicker.zip' project2. Open 'SampleScene' Scene3. Toggle off lighting button in the S... Read more
Prefab is placed incorrectly when dragging it from Project window to Hie...
How to reproduce:1. Open the attached 'project-1205276.zip' project2. In the Hierarchy window expand 'Cube'3. Drag the 'Cube' prefab... Read more
Crash on TypeTreeQueries::IsStreamedBinaryCompatible when setting cyclic...
How to reproduce:1. Open the attached project2. Select "Scripts/foo_test" asset3. In the Inspector, change any value Actual result: ... Read more
[HDRP 7.1.6] Reflection probe with Custom mode is not applied after inst...
Versions tested: 2019.3.0f3 + 7.1.6, 7.1.7 Steps to reproduce: 1. Download CaseRepro_Minimal.zip attached in comment2. Open project,... Read more
HDRP - Importing assets from the asset store can cause HDRP asset to break
The HDRP asset can break when importing assets from the asset store. This causes the scene and game view to break and fail to render... Read more
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
Crash on D3D12ImmediateContext::BindTexture when upgrading project with ...
Steps to reproduce:1. Open the attached project ("1199814(1).zip") with one of the reproducible versions Reproducible with: 2019.2.1... Read more
[Ads] Verified and default Ads package should be 3.3.x instead of 2.0.8
Steps To Reproduce: 1. Create a new Project2. Windows> Package Manager > Ads Expected Result:The verified ads package should b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open