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Fixed in 7.4.0
Votes
0
Found in [Package]
7.1.5
Issue ID
1203927
Regression
Yes
[HDRP] Canvas shadow artifacts appear when lighting is toggled off in the Scene View
How to reproduce:
1. Open the attached 'UIPrefabFlicker.zip' project
2. Open 'SampleScene' Scene
3. Toggle off lighting button in the Scene View
4. Zoom in and zoom out the viewport using the mouse scroll wheel
Expected result: Canvas UI GameObjects Z-Fighting when lighting is toggled off
Actual result: Canvas UI GameObjects do not Z-Fighting when lighting is toggled off
Reproducible with: 7.1.5(2019.3.0b4, 2020.1.0a17) 7.1.6(2019.3.0f4, 2020.1.0a17)
Not reproducible with: 4.1.0(2018.4.15f1), 6.9.2 (2019.2.17f1), 7.1.1, 7.1.2(2019.3.0b4)
Could not test with: 2017.4.35f1 because HDRP is not introduced
Notes:
1. Video of reproduction attached in Edit
2. Not reproducible with the built-in pipeline, URP
3. The workaround is to toggle on lighting or change the Z-axis value of GameObjects
4. Reproducible in Prefab Edit Mode
5. Reproducible on macOS, Windows
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Resolution Note (fix version 7.4.0):
Fixed in HDRP 7.4.1 available in 2019.3.2f1 and above