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[iOS] App crashes in PresentGLES(UnityDisplaySurfaceGLES *) on devices w...
Steps to reproduce:1) Download and open the attached project.2) Build and deploy a Debug build to an iOS device without Metal suppor... Read more
High smoothness spots appear distorted/pixelated on mobile devices
Spots with high smoothness setting appear pixelated on mobile devices. Steps to reproduce:1) Open the attached project.2) Build 'jih... Read more
Left Shift Key is not working while Synergy program is running on Win 10
How to reproduce: 1. Open attached project "case_848987-LeftShift"2. Open "Tutorial" scene3. Press play4. Hold down W key to start m... Read more
[iOS] Input field pointer doesn't update visually when virtual keyboard ...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS 10 device.3. Make sure device is set to landscape perspe... Read more
[Android] Incorrect dangerous permissions dialog behavior when the app i...
How to reproduce:1. Launch the attached app on a device with Android 6.0 or higher2. When the dialog for dangerous permissions is sh... Read more
[Tags] Tagged items in Editor are not tagged the same way in Standalone
Reproduction steps:1. Open the attached project, scene "door3"2. Run in the editor and see the result - https://gyazo.com/e1c7afb0d5... Read more
Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...
Reproduction steps:1. Open the attached file;2. Enter the Play mode;3. In the upper right corner find 'Locker(Container)' and press ... Read more
Canvas size changes when Game window is being moved
Reproduction steps:1. Open project attached.2. Open "test" scene3. Open Game window4. Change Game window size to aspect ratio, for e... Read more
[OSX][IntelHD] Firefox performance greatly reduced with WebGL 2.0
-e: when running WebGL 2.0 content on OSX with and IntelHD gfx firefox is really slow -repro:--create new project--import standard a... Read more
[regression] CapsuleCollider falls through MeshCollider
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note that the collider dips down slightly befor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates