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0
votes
Fixed

[Tags] Tagged items in Editor are not tagged the same way in Standalone

Editor - Other

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Nov 16, 2016

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Version/s: 5.5.0f1

Reproduction steps:1. Open the attached project, scene "door3"2. Run in the editor and see the result - https://gyazo.com/e1c7afb0d5... Read more

0
votes
Fixed

Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...

UI

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Nov 15, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the attached file;2. Enter the Play mode;3. In the upper right corner find 'Locker(Container)' and press ... Read more

0
votes
Fixed

Canvas size changes when Game window is being moved

Scene/Game View

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Nov 16, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open project attached.2. Open "test" scene3. Open Game window4. Change Game window size to aspect ratio, for e... Read more

0
votes
Postponed

[OSX][IntelHD] Firefox performance greatly reduced with WebGL 2.0

WebGL

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Nov 16, 2016

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Version/s: 5.5.0f1

-e: when running WebGL 2.0 content on OSX with and IntelHD gfx firefox is really slow -repro:--create new project--import standard a... Read more

0
votes
Fixed

[regression] CapsuleCollider falls through MeshCollider

Physics

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Nov 10, 2016

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Version/s:

How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note that the collider dips down slightly befor... Read more

0
votes
Fixed

Game window gets stretched and not zoomed, when zooming with scroll whee...

Scene/Game View

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Nov 16, 2016

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Version/s: 5.4.2p4

To reproduce: 1. Create a new project.2. Create 3d Cube, just to better see what happens.3. Go to the "Game window", but do not pres... Read more

0
votes
Won't Fix

[IL2CPP Memory Profiler] Square matrix memory is not accounted for

Profiling

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Nov 11, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open user's attached project2. Build for android using IL2CPP backend3. Attach device to profiler4. Take Memory ... Read more

0
votes
Won't Fix

[VR Image Effects] Twirl effect is misaligned between eyes

VR

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Nov 16, 2016

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Version/s: 5.5.0f1

The twirl (and vortex) image effects are misaligned between the eyes. This causes some double vision when this effect is turned on. ... Read more

0
votes
Fixed

[OpenVR] app built and run with d3d12 crashes on start

VR

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Sep 21, 2016

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Version/s: 5.5.0b5

standalone players that use OpenVR and D3D12 settings crash when launched. Here's a call stack I grabbed: &gt; d3d12Test_debug.exe!O... Read more

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