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GUILayout.Label changes colour when hovered over with mouse
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Press the Play button4. Go to the Game view5. Hover the mous... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the app Expected result: App display... Read more
[Scene Template] Cannot instantiate new Scene when the "Basic URP" templ...
How to reproduce:1. Open the user's "URP_SceneTemplate_21_2" attached project2. Select "File -> New Scene -> Basic (URP)"3. Se... Read more
[Search] Out of memory crash when using the search picker to pick a larg...
Steps to reproduce:1. Open the attached project2. Click Window>Search>New Window3. Type a query, i.e. 't:material' in the Sear... Read more
Scene or Prefab doesn't open when using Alt + Enter shortcut
How to reproduce:1. Open the attached project "QuickSearchTest.zip"2. Open Quick Search (Help > Quick Search)3. Search "TestScene... Read more
[2D][Sprite Editor] Instantiated default assets can be edited in sprite ...
[2D][Sprite Editor] Instantiated default assets can be edited in sprite editor Instantiated default assets can be editted in sprite ... Read more
External links do not open from Package Manager
How to reproduce:1. Open the attached project "Unity - Triquetra.zip"2. Open Package Manager (Window>Package Manager)3. In the Pa... Read more
Shader error is thrown when using Hybrid Instance in Shader Graph
How to reproduce:1. Open the user's attached project2. In the Project view, go to Assets/Prefabs/ResourceBar3. Double-click on Resou... Read more
Stuttering Scene view and Game view when in Play mode
How to reproduce:1. Open the user-submitted project2. Open the scene "2dtest" (Assets/Scenes/2dtest.unity)3. Enter Play mode Expecte... Read more
[Profiler] Missing Profiler.EndSample: WaitForTargetFPS errors are throw...
Reproduction steps:1. Create a new project2. Open iOS Player settings and switch to Simulator SDK (Edit -> Project Settings ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”