Search Issue Tracker
Editor crashes when editing a nested property with EditorGUILayout.Prope...
How to reproduce:1. Open the attached project and select foo_test.asset2. In the Inspector try to change the value of Bar using the ... Read more
"The editor layout could not be fully loaded" message is shown when the ...
To reproduce:1. Open attached project ("case_1207271.zip")2. Observe the Console Expected result: No messages are printedActual resu... Read more
[HDRP] Game view overlays Scene view when "Post Process Volume" GameObje...
How to reproduce:1. Create a new project using HDRP and Unity 2020.1.0a16 - 2020.1.0a173. Load "SampleScene"2. Open Scene view and G... Read more
Audio Source Spatial Blend property is ignored when a Rigidbody componen...
Steps to reproduce:1. Open the attached project (case_1206115_SpatialBlend.zip)2. Attach a Ridigbody component to "Audio Source" gam... Read more
Original window doesnt enter fullscreen mode when launching with second ...
Reproduction steps:1. Open attached project2. Build and run the project3. Make sure "windowed" is unticked4. Select lower resolution... Read more
[Package Manager] Package Description text for assets under "My assets" ...
Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more
Dynamic objects are included in shadowmaps when baking static Reflection...
How to reproduce:1. Open "SampleScene" from the attached project2. Open Lighting Settings window3. Click "Generate Lighting" and wai... Read more
[TMP] Dropdown UI element throws an exception and doesn't work when 'Rel...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click on the drop-down menu4. Ob... Read more
Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...
Steps to reproduce:1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.10f... Read more
ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...
How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UITK Controls] Non text InputField can't be reset by API
- Control Scheme name field has no character limit, causing “Add Control Scheme” window to expand if name is too long
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show