Search Issue Tracker
Fixed in 3.0.0-preview.4
Votes
2
Found in [Package]
1.0.21, 3.0.0-preview.3
Issue ID
1207915
Regression
Yes
[TMP] Dropdown UI element throws an exception and doesn't work when 'Reload Scene' is turned off
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. Click on the drop-down menu
4. Observe the Console Window
Expected result: Options are listed in the drop-down menu and no exceptions are thrown
Actual result: NullReferenceException is thrown
Reproducible with: 2019.3.0b9, 2019.3.0f4 (1.0.21, 2.0.1), 2020.1.0a18 (3.0.0-preview.1, 3.0.0-preview.3)
Not reproducible with: 2019.3.0b8 (1.0.21, 2.0.1)
Couldn't test with 2017.4.36f1, 2018.4.15f1, 2019.2.17f1 ('Reload Scene' option doesn't exist)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
Resolution Note (fix version 3.0.0-preview.4):
Fixed Package available in Unity 2020.1.0a11 and above