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Scroll Rect will be scrolled even when Unity is unfocused
To reproduce: 1. Download attached project "Create-Your-Frisk.zip" and open in Unity 2. Build project with the Disclaimer scene bei... Read more
Unity intermitently fails to reload scripts after editing them with Visu...
How to reproduce: (Not reproducible!) 1. Verify that Visual Studio 2015 or 2017 (or MonoDevelop) is set as your External Script Edit... Read more
[UWP] Cannot build Windwows Universal App because of AssemblyConverter e...
Reproduction steps: 1. Open any project using 5.4.6 2. Build to a folder 3. Open Visual Studio solution and try to run 4. Fails wit... Read more
"DataEvent" appears every half second when use WebSocketHost
How we can reproduce it using the example you attached 1 Open attached project 2 Open scene "WebSocketHost" 3 Press Play and see me... Read more
Increasing Field of View of the camera causes shadow jitter appear
How to reproduce: 1. Download attached project file 2. Open the scene named `scene` and enter Play Mode 3. Try to change Field of Vi... Read more
Can't rename a UI game object after duplicating it
To reproduce: 1. Download attached project "UI Scenario.zip" and open in Unity 2. Open "test" scene 3. In Hierarchy select Canvas >... Read more
[GPUInstancing][LPPV] Objects are not batched if they share the same Lig...
Steps to reproduce: 1. Open user's attached project 2. Go to "LPPV test" and open "LPPV test" scene 3. Enter Playmode 4. Open Frame ... Read more
[Timeline] Clip start timing doesn't snap to frames when moving to a track
Steps to reproduce: 1. Open attached ’ClipSnap.zip' Unity project 2. Select ‘Timeline’ in Hierarchy 3. Go to Window->Timeline 4. Zoo... Read more
[Timeline] Both clip and track selected after clicking on the edge of a ...
Steps to reproduce: 1. Open attached ’ClipSelection.zip' Unity project 2. Select ‘Timeline’ in Hierarchy 3. Go to Window->Timeline 4... Read more
[Timeline] Overlapping text makes Timeline clip title unintelligible
Steps to reproduce: 1.Open attached ’TextOverlap.zip' Unity project 2.Select ‘Timeline’ in Hierarchy 3.Go to Window->Timeline 4.Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX