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0
votes
Fixed

Audio Source Spatial Blend property is ignored when a Rigidbody componen...

Audio

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Dec 17, 2019

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Version/s: 2019.1.0a9, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open the attached project (case_1206115_SpatialBlend.zip)2. Attach a Ridigbody component to "Audio Source" gam... Read more

1
votes
Fixed

Original window doesnt enter fullscreen mode when launching with second ...

Windows

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Dec 27, 2019

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Version/s: 2017.4.36f1, 2018.4, 2019.2.0a5, 2019.3, 2020.1

Reproduction steps:1. Open attached project2. Build and run the project3. Make sure "windowed" is unticked4. Select lower resolution... Read more

0
votes
Fixed

[Package Manager] Package Description text for assets under "My assets" ...

Packman

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Dec 27, 2019

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Version/s: 2019.3.0f4, 2020.1.0a17, 2020.1.0a18

Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more

0
votes
By Design

Dynamic objects are included in shadowmaps when baking static Reflection...

Progressive Lightmapper

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Dec 20, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open "SampleScene" from the attached project2. Open Lighting Settings window3. Click "Generate Lighting" and wai... Read more

2
votes
Fixed

[TMP] Dropdown UI element throws an exception and doesn't work when 'Rel...

Package: TextMeshPro

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Dec 27, 2019

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Version/s: 1.0.21, 3.0.0-preview.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click on the drop-down menu4. Ob... Read more

1
votes
Won't Fix

Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...

Mono

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Dec 24, 2019

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Version/s: 2019.2.10f1, 2019.3.0b6, 2019.3.0f3, 2020.1.0a6

Steps to reproduce:1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.10f... Read more

0
votes
Fixed

ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...

Visual Effects - Legacy

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Dec 26, 2019

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Version/s: 2019.1.0a8, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more

0
votes
Fixed

[Android] 'Platform does not support compute shaders' errors thrown in P...

Mobile

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Dec 26, 2019

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Version/s: 2018.4.12f1, 2019.1.0a1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Switch platform to Android3. Enter Play Mode and observe the Play Mode and the Console Actual... Read more

0
votes
Fixed

Asset Bundles are binary different when building them after quitting Unity

Asset Bundles

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Nov 21, 2019

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Version/s: 2018.4, 2018.4.12f1

Reproduction steps:1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project2. Open Add... Read more

0
votes
Fixed

HandleUtility.PickGameObject throws errors when called with Repaint and ...

IMGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.1.4f1, 2019.2, 2019.3

Reproduction steps:1. Open user's attached project "BRP_CardShark" and scene "SampleScene"2. In Hierarchy, select "Main Camera"3. Mo... Read more

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