Search Issue Tracker

0
votes
Won't Fix

[UWP] Input.GetJoystickNames() empty on Start in UWP builds

Universal Windows Platform

-

Sep 07, 2017

-

Version/s: 5.6.3f1

To reproduce: 1. Open the attached project 2. Connect at least one Controller to the PC the issue is being tested on 3. Launch "test... Read more

0
votes
Fixed

Light Probes and Reflection Probes are ignored when using Graphics.DrawM...

Shaders

-

Sep 08, 2017

-

Version/s: 2017.2.0b10

How to reproduce: 1. Open the attached "IndirectDrawTest" project and "Test" scene 2. Open Game view window and notice that there a... Read more

0
votes
Not Reproducible

Speedtree can't be affect by wind with shadows only setup

Speedtree Integration

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "ShadowsOnlyIssue" Scene 2. Press Play Actual result: Speedtree with s... Read more

0
votes
By Design

Coroutine are advanced each time the editor updates when play mode in pa...

Scene/Game View

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "Main" Scene 2. Enter play mode (Notice the console log for every frame... Read more

0
votes
Won't Fix

EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...

IMGUI

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" to display the Some... Read more

0
votes
Won't Fix

Pressing Shift+Tab in a DelayedTextField reverts the changes instead of ...

Themes

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" in order to display... Read more

1
votes
Won't Fix

Assertions always throw exceptions when debugging scripts and ignore the...

CodeEditors

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "Main" Scene 2. Select the GameObject named "GameObject" in order to d... Read more

0
votes
Fixed

Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...

Timeline

-

Sep 08, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Open the attached project and "Repro" scene 2. Open Timeline window and select "A" GameObject in Hierachy, noti... Read more

0
votes
Won't Fix

[Trails] Issues when killing off or resurrecting particles with trails v...

Visual Effects - Legacy

-

Sep 08, 2017

-

Version/s: 2017.2.0b11

Repro steps: 1. Open Scene1 from the attached project. 2. Press Play and observe the particles and their trails in the scene view 3.... Read more

9
votes
Fixed

AssetModificationProcessor is not notified when an asset is duplicated

Asset - Database

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce: 1. Open user attached project 2. Create any type of asset (a Material for instance) in the assets 3. Notice the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.