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Generic UnityEvent field throws "type is not a enum value" when changing...
Steps to reproduce:1. Open the provided project "case_1201281-Sandbox-Unity.zip"2. In the Hierarchy window select "GameObject" GameO... Read more
[Performance Regression] Test: GraphViewTests.GraphViewSelectionTests.Ad...
The Editor test: GraphViewTests.GraphViewSelectionTests.AddToSelection(100) significantly slower in 2019.3 than 2019.2 or 18.4 It lo... Read more
Editor crashes when invalid data is passed into UnityWebRequestTexture.G...
Steps to reproduce:1. Open the attached project ("1202451.zip")2. Open SampleScene3. Enter Play mode4. Make sure "Error Pause" is en... Read more
[URP] Distortion outputs do not work in URP
Repro steps:1. Create a new VFX2. Attach a Distortion output3. Console error appears that the distortion template cannot be found: E... Read more
[XR][Oculus Quest] Game View is offset in each eye when loading assets f...
Repro steps:1. Open attached project2. Build and run on Oculus Quest Actual: The game view is black or distorted Reproducible with: ... Read more
Remote Config window lags and Console errors appear when a new float typ...
Steps to reproduce:1. Open the attached "WarriorProject" project2. In the toolbar, press "Window", then "General", then "Services"3.... Read more
[Performance Regression] Prefab PerformanceTest: MeasureSaveTimeForPrefa...
The PrefabSaveTests test: Test: MeasureSaveTimeForPrefab(20,1,1,1000) is significantly slower in 2019.3 than 2019.2 or 18.4 It looks... Read more
[UWP] .targets and .vcxitems are imported in the wrong order in the gene...
How to reproduce:1. Create a new project2. Build the project for UWP3. Navigate to the built project location4. Open the .vcxproj fi... Read more
[UX] Blackboard parameters cannot replace inputs connected to another in...
Repro steps:1. Create a blackboard parameter (i.e. a float)2. Connect that parameter to another block or node3. Duplicate the parame... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized