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Menu.SetChecked, Check mark will still appear the first time in Project ...
How to reproduce: 1. Download attached project file 2. Right click on "a" folder in Project Window (Notice that "Test" method is not... Read more
[WSA] API updater fails to update UnityEngine.XR.WSA.Input, recursion de...
Steps to reproduce: 1. Open the attached project 2. API Update Windows will appear 3. Click I made a Buckup, Go Ahead! 4. Observe th... Read more
Crashed in Material::UnshareMaterialData when pressing Ctrl + S
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Gameplay_Ar' 3) L.click with the mouse on 'Cube1m... Read more
"Assertion failed: ReleaseAllScriptCaches did not release all..." error ...
How to reproduce: 1. Open users attached project 2. Open the "DialogueConditionLanguage" script, observe that it is calling 'AssetDa... Read more
[Physics] Character Controller teleports when intersecting between a few...
Steps to reproduce: 1. Open the attached project "Collision Test" 2. Open Factory.unity scene 3. Enter Play Mode 4. View "Character ... Read more
Network Discovery always fails if Unity started with no Network Connection
To reproduce: 1. Download project "NetworkDiscoveryBug.zip", disable the Internet connection and open in Unity 2. Open "NetDiscover... Read more
If user doesn't sign in after loading cloud project for the first time a...
DESCRIPTION: If a user opens the editor, loads a project from the cloud for the first time, does not / cannot sign in, and exits the... Read more
[Android VR | SPS] Render Viewport Scale changes in Single Pass Stereo m...
In a Gear VR player using Single-Pass Stereo built with Unity 2017.2.0b11, if the Render Viewport Scale is changed via script then t... Read more
Activation Track does not revert state of GameObject if an Animation key...
How to reproduce: 1. Open attached "TimelineTest" project and "Test" scene 2. Select the "Director" GameObject and open Timeline win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGL] Alpha channel loss in .dds Textures when viewing them with OpenGL selected as Graphics API
- ShaderGraph changes Scope setting to "Global" when toggling "Show In Inspector" and re-selecting the property
- [OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" are enabled
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled