Search Issue Tracker
Fixed in 6000.0.32f1
Fixed in 6000.0.X, 6000.1.X, 6000.1.0a9
Votes
2
Found in
6000.0.24f1
6000.1.0a3
Issue ID
UUM-86641
Regression
Yes
[OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" are enabled
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/SampleScene” Scene
3. Select the “Settings/PC_RPAsset” Asset in the Project window
4. Make sure “Anti Aliasing (MSAA)” option under “Quality” category is enabled
5. Observe the Game View
Expected result: The Game View renders
Actual result: The Game View is black
Reproducible with: 6000.0.23f1, 6000.0.24f1, 6000.1.0a3
Not reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.22f1
Reproducible on: Ubuntu 24.04 (Radeon PRO WX 9100), Pop!_OS 22.04 (AMD Radeon Graphics)(user)
Not reproducible on: Windows 10
Note:
- Reproduces using only OpenGL Graphics API
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
MxWister
Nov 12, 2024 07:51
To add this is also reproducible in windows 10. If I have In URP anything else than disabled at MSAA the build will be black. This can be "fixed" with enabling Compatibility mode but I don't think it is a real fix using Depricated functionality.