Search Issue Tracker
By Design
Votes
0
Found in
5.6.3f1
Issue ID
948760
Regression
No
[Physics] Character Controller teleports when intersecting between a few non-convex colliders
Steps to reproduce:
1. Open the attached project "Collision Test"
2. Open Factory.unity scene
3. Enter Play Mode
4. View "Character Controller" game object in hierarchy
5. Notice the character teleporting mostly by the x axis
Expected result: there should be no drastic position change of the Character Controller when the scene is played
Actual result: Character Controller changes position when the scene is played (about 300 units by the X axis)
Reproduced in: 2017.3.0a7, 2017.2.0b11, 2017.1.1p1, 5.6.3p3, 5.5.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3
Add comment