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Scale handle disappears in Sprite selection window when performing a search
Reproduction steps:1. Create a project and Import the attached custom package "2.unitypackage"2. In the Hierarchy window create a Ca... Read more
SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...
Reproduction steps:1. Open attached project "Reparent.zip" and scene "SampleScene"2. Enter Play Mode3. After waiting 5 seconds, In H... Read more
[GraphView] Box Selection visuals are offset if the GraphView element is...
How to reproduce:1. Open the attached "case_1332677.zip" project2. In the Project window, open Test asset3. Start the box selection ... Read more
[XR SDK] [URP] Shadergraph Skybox shader is not being cleared when Singl...
Reproduction steps:1. Open the attached project ("1338441R.zip")2. Open the "ShadergraphSkyboxOneColor_XR" scene3. Enter Play mode4.... Read more
[HDRP] DLSS documentation issues and default value OptimalSettings
This fogbugz is to track a few we already discussed with Kleber: Documentation Is lacking a small step before Allow DLSS, to enable ... Read more
[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests
Reproduction steps:1. Open attached project "unity.zip"2. In Test Runner window, switch to PlayMode3. Run all tests Expected result:... Read more
Building a project for WebGL throws build errors when having the Analyti...
How to reproduce:1. Open the attached project "AnalyticsWebGLError.zip"2. Build the project for WebGL Expected result: The build is ... Read more
Local server for WebGL Build&Run broken
-e: the server can't either be reached at all or the content doesn't get delivered properly--works with 2021.2.0a17, starts failing ... Read more
[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...
Steps to reproduce: 1. Create new project2. Add particle system to the scene3. Change Start Colour field type to Gradient4. Move win... Read more
[WebGL] Player crashes when Unity IAP is initialized and full exception ...
Reproduction steps:1. Open the attached project ("WebGL2019.zip")2. Switch to WebGL platform3. Build an Run "SampleScene" scene-- Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically