Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.3
2020.3.11f1
2021.1
2021.2
2022.1
Issue ID
1347349
Regression
No
Cannot pass ModelInspector's type when calling Editor.CreateCachedEditor due to its protection level (internal)
How to reproduce:
1. Create a new project with the default 3D template
2. Create an empty script
3. Inherit the 'Editor' class
4. Write a call for 'Editor.CreateCachedEditor' with parameter 'typeof(ModelInspector)'
5. Inspect the Console window
Expected result: ModelInspector Editor can be used with CreateCachedEditor
Actual result: Class is internal and cannot be used with CreateCachedEditor
Reproducible with: 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment